Adobe Premiere Pro CC 2018 v12 (Build 224)

Adobe released Adobe Premiere Pro CC 2018 with a whole new set of features, including major updates to the Essential Graphics Panel (EGP). The EGP was introduced to Adobe Premiere Pro in April 2017 and it completely changed the way you make titles in Premiere Pro. As opposed to Premiere Pro’s Legacy Titler Tool, the EGP borrows from Photoshop and enables editors to create text, graphics, and shapes as layers.

The EGP also replaced the live-text template workflow between After Effects and Premiere Pro. For example, editors can save their completed graphics as a Motion Graphics Template to use later on, or install Motion Graphics Templates designed in After Effects directly into their EGP.

Note: Only users who have installed Adobe Premiere Pro CC 2017+ can use new Motion Graphics Templates (.MOGRT), as they require the use of the EGP. I’d also highly recommend updating to Adobe Premiere Pro CC 2018, as the new Motion Graphics Templates will not be compatible with CC 2017. So what are the new updates to the EGP in Adobe Premiere Pro CC 2018? Here are the five major updates you should know about.

1. Configure graphics to automatically adapt to text and frame size
My favorite Essential Graphics Panel update, and probably the most important, is the introduction of responsive design. You can now pin your graphic layers to each other, as well to the video frame itself.

Why is this useful? If you pin a rectangle background to the text layer, the rectangle will grow with the text. This is a HUGE timesaver. No longer do you have to (re)adjust the size of the rectangle after you make text updates. It now does this automatically for you.

2. It’s Taffy Time!
The EGP also integrates responsive design into the intro and outro animations of your graphics. This responsive feature is what Adobe calls “Taffy Time,” the ability to stretch your graphics in and out like taffy without altering the intro and outro animations.

After you add basic keyframe animations to the graphic’s position, scale, rotation, or opacity, select the graphic in the timeline and you can type in your desired intro and outro durations from the EGP.

Note: It’s important that you add keyframes to the actual graphic layers in the Effects Controls Panel, not at the top clip level.

3. Make your credits roll, again
Many people have dearly missed the text roll feature from Premiere Pro’s Legacy Titler Tool, but now it’s back in the Essential Graphics Panel. It’s part of the responsive-design time feature.

For example, you can now enable a credit sequence to roll starting offscreen and ending offscreen. First, select the clip from the timeline, set your intro and outro durations (this is the amount of time it takes before it appears onscreen), then check the box next to “roll,’ which defaults to set your credit roll to begin and end offscreen.

4. Selecting fonts is easier
In the April 2017 release, you couldn’t search for fonts from the font dropdown. But in the latest release, you can type in the name of a font to quickly find it. We all favor certain fonts over others. 

The new EGP recognizes this, so it allows you to favorite your fonts by clicking on the star button next each font from the dropdown. You can then filter your favorites by clicking on the star icon at the top of the dropdown.

5. Select Multiple Layers at Once!
In the new Essential Graphics Panel, you can now select, move, and reposition multiple layers at once. In the 2017 version, you could only select one layer at a time, which was quite cumbersome when making titles that involve three or more layers. And there you have all the major updates to the Essential Graphics Panel in Adobe Premiere Pro CC 2018! Of course, there will always be room for improvement, so if you have any further requests for Premiere Pro’s EGP just make the request in this this wish form.

This release also includes a host of other exciting features including:
  • Motion Graphics templates available in Adobe Stock.
  • Immersive VR editing using head-mount display. 
  • Support for various new formats.
  • Support for certain regional Closed Caption standards.
  • Support for Team Projects 1.0 including auto-save history and experience improvements. 
  • Ability to use After Effects-created Motion Graphics templates without installing After Effects.
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November 17, 2017 at 5:20 AM delete

Control the break of any recording inside Movement 5 and look as 3D sections and shards fly by the camera. inMotion3D Smash's movement is programmed and adjustable, so clients essentially need to drag, drop a generator into the course of events, apply their media to the Drop Zone, and look as it breakes. Motion Plugins

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